Thursday, 7 July 2016

Lord of the Rings Campaign continues....

So this time we we look at another 2 turns of the campaign, which will include some recruitment so you will get to see how that is achieved in this campaign.

Year 1, Month 2

Year 1, Month 2 North
  In North it was relatively quite this time round. With the forces of Good in the Northwest deciding to push their advantage into the Misty Mountains. Unfortunately evil side had seen and moved both they banners to the location.
   So a quick run over some rules. If i haven't mentioned before cavalry banners move 2 spaces. At the beginning of the turn both sides right down all their orders for their banners and are all revealed at once. In the case as in here where two banners have moved to a fighting location, then each banner is built as a separate force, which will break as individuals too. Though for scoring VP in a scenario, count the whole force as one. This makes rapidly formed banners a little more fragile than a single banner of the same points.
   Even with the help of Arathorn and Paladin Took, the forces of good were pushed back but with few casualties.
  While in the East the successful Rhun force marches back to the Iron Hills to try and bring aid to Erebor.

Year 1, Month 2 South

  In the South Evil push on, putting Dol Amroth under siege, and taking Edoras. In the center good pulled back our depleted forces to Pelanor Fields, which was in turn attacked. But at Pelanor with 3 seperate forces we managed to force back the Evil army. In the battle special mention must go to my lone surviving warrior of rohan with an axe, who after passing courage tests every turn to stay in the battle till the end slew no less (with the help of piercing strike) 3 Morannaon and killed the Ringwraith: The Knight of Umbar. Giving us our first named hero death.
  Unfortunately as we had pulled our forces back we lost Cair Andros without a fight.

Year 1, Month 3

Year 1, Month 3 North

Year 1, Month 3 South

 This is the last turn before we have some recruitment, as such it was rather peaceable. Evil took Helms Deep with what was slight miss understanding of the rules (So the Evil side said). 
   Whenever you create a banner whether new from recruitment or from dividing banners no banner created (or that remains in the case of a divide) may be of less then 200pts. After a battle, if the remaining points is less than 100pts then the banner is destroyed: though any named characters are only destroyed if they died in the battle, else fate has intervened an the may be recruited to another banner.
 Other than that players were happy where it stood and just traded some port towns, so it was on to recruitment.
  During the first year recruitment occurs at the end of every third month, in the second year every fourth month and in the final year every fifth month. These means the later in the campaign the harder it becomes to recruit.
  To work out your team recruitment points, add up all the recruitment values (the number in the bottom of location followed by a R) of the territories that you started with and that you still own and are not under siege. Then add to that the enemy territories you have gained but count their recruitment values as halved (rounding up fractions), but are also not under siege. The total is the amount of points you have to spend adding to banners or creating new ones in any territory you own, though you may never spend points to bolster banners that are under siege as new recruits cant get to them.

So we're a quarter way in to our first year and it is looking rough for the good in the south!

Till the next time, Dha Weles!

Monday, 4 July 2016

Lord of the Rings SBG Campaign begins...

  So with the net back its time to start catching up with my campaign. We are already 4 months in! But before that i have one more practice battle report up against the Harad:

Metal knights with Milliput shields using a greenstuff mold.

  So on to the campaign:

Year 1 Month 1

   So as said previously this campaign uses a node map and banners. Each banner is assigned a points value and you may create a banner between 200-1000pts. So anyone can fight at any banner with whatever models. this allows a club to be more fluid in the campaign, allowing different players on each side to cover for missing team mates etc. The only other considerations required is if your banner is a cavalry banner (which must be marked) and also named heroes are assigned to banners they fight at... this stops heroes from jumping around the map for any fights.
  Also an important note, if a named hero dies, that hero cannot be used again in the campaign (in any guise - so if Aragorn the ranger dies, you cant use another version of him).

After first month of movement and battle results
  The map above shows the first months results in the North. The blue/red dots represent the location of the good/evil banners, while the arrows show movement. So yo can see the good push from Arnor and take Angmar, without a fight as there was no evil banner, and the also take North Rhun. While the evil banners move to take North mirkwood and put Erebor under siege. 
  Any location with and S on it allows the defender to fall back to a castle instead of fighting on the open ground. The attacker may assault them, in which case a siege is played to take the territory. Or the attacker may besiege them, in which case the defending army cannot be recruited too or can recruitment points from the territory .

  Meanwhile in the South things don't go so well for the good. Osgiliath west is lost, as well as the western plains of Rohan, while a banner from Dunland steals Anfalas from the good. The only good thing was that the evil failed to take Cair Andros and was pushed back, but the casualties for good in that fight where terrible.

 In the campaign after a battle you roll for your dead and fled. On a 6+ you the models survives. You recieve a +1 if you won the battle and a +1 if the model fled the field. You then add up the points of you non-surviving dead/fled, and remove those points from the banner. If a banner is reduced to less then 100pts it is destroyed.

  Well i hope that keeps you till next time, i'll just leave you with a few snaps.

Isengard pour into the plains of Rohan

Gondor holds Cair Andros at cost

Osgiliath falls under the Trolls hammer

Newly converted Captain of Rohan. 
With added mail and horsetail plume