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Showing posts with the label Hobbit

Maps, Wolves and Companies

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Righto, lets begin with the Map based camapaign... Year1 Month 5 Another trying month for the forces of good.   The forces of good, begin to try and grab from the forces of evil what they can, by splitting some of their forces in a vain hope to hold out and inflict as much territorial damage as they can before the 6 month is up and another round of recruitment takes place.  Forsaking the strong defense of Lorien a cavalry banner is dispatched to take the undefended Dol Guldur. While the rangers are driven out of the Mist Mountains, back to Rivendell. Minas Tirith falls...   In the South, its sad times and Minas Tirith is heavily out numbered and taken. On the upside the force of good steal away Minas Morgul and drive the enemy from Rhun. But with fewer trooops battles are becoming harder to win for the forces of good.... Age of the Wolf  To keep our SAGA players sane we have started an AoW campaign. I decided to have a go at the Bretons as...

The Falling forces of Good...

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Year 1, Month 4   So far the forces have good have slowly been pushed back in the South, while in the North hope remains. The North Yr1, Mth 4   So in the north, with the extra recruitment a new banner was created in the Iron Hills. The banner then was moved to Erebor, in hoping of breaking the siege and breaking the stalemate. But it was not to be as the force were beaten out side Erebor. The two smaller banners unable to break the greater force and in the end the remnants of the banner retreated behind the wall, to stare hopelessly at the mass of goblins.   In Rhun north though there was a decisive battle in which the advancing Evil army was sent back, while the forces of Arnor and Rivendell unite to drive the evil forces from he mountains. The South Yr1, Mth 2   In the South the armies of good were forced out of Pelannor and they retreated to Minas Tirith. While goods forces march out of Umbar to attempt to Strike the properties of the forces of ev...

Lord of the Rings Campaign continues....

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So this time we we look at another 2 turns of the campaign, which will include some recruitment so you will get to see how that is achieved in this campaign. Year 1, Month 2 Year 1, Month 2 North   In North it was relatively quite this time round. With the forces of Good in the Northwest deciding to push their advantage into the Misty Mountains. Unfortunately evil side had seen and moved both they banners to the location.     So a quick run over some rules. If i haven't mentioned before cavalry banners move 2 spaces. At the beginning of the turn both sides right down all their orders for their banners and are all revealed at once. In the case as in here where two banners have moved to a fighting location, then each banner is built as a separate force, which will break as individuals too. Though for scoring VP in a scenario, count the whole force as one. This makes rapidly formed banners a little more fragile than a single banner of the same points.   ...

Lord of the Rings SBG Campaign begins...

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  So with the net back its time to start catching up with my campaign. We are already 4 months in! But before that i have one more practice battle report up against the Harad: Click here for report. Metal knights with Milliput shields using a greenstuff mold.   So on to the campaign: Year 1 Month 1    So as said previously this campaign uses a node map and banners. Each banner is assigned a points value and you may create a banner between 200-1000pts. So anyone can fight at any banner with whatever models. this allows a club to be more fluid in the campaign, allowing different players on each side to cover for missing team mates etc. The only other considerations required is if your banner is a cavalry banner (which must be marked) and also named heroes are assigned to banners they fight at... this stops heroes from jumping around the map for any fights.   Also an important note, if a named hero dies, that hero cannot be used again in the ...